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Chain Effector

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Effector stack clones each to others in a chain.

Quick summary:

Chain Effector stack clones based on their initial transformation. And then it applies all additional transformations.

IMPORTANT: In cloner's effectors list - place Chain Effector after Effectors, so it be possible to accumulate all the PSR changes.

There are three stack modes:

  • by clone axis
  • by clone's bounding box (configures with bound Axis)
  • by clone's children objects handler names (configures by Handler In / Handler Out)

See the provided project file for the details.
Documentation will come later.

Check my Patreon page for the showcase project files.

TERMS:
1) Effector compatible with Maxon Cinema4D R20+
2) Technically it's a built-in effector, so it would work at systems with no plugin installed.
3) Because of C4D specific engine, it might be needed to bake clones before render.

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Cinema4D plugin & sample project files

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Chain Effector

13 ratings
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